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Dynamically create interpolated hollows and bumps in terrain

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Hi, I want to create a static soccer game like this [table soccer][1] ![table soccer][2] Since I want to be able to have different board setups, and perhaps even allow players to create custom setups, I'd like to generate a hollow wherever there is a soccer player. But I also have to make sure the terrain is never flat, otherwise the ball could come to a stop, so I need bumps between each players, but It has to be smooth bumps (as per the picture) Is there a way to do this through script? Actually, i don't even have any idea how to do this in photoshop if I wanted to do heightmaps instead of through code. [1]: http://en.wikipedia.org/wiki/Table_Soccer_(board_game)#mediaviewer/File:Table_soccer_P9040571.JPG [2]: http://en.wikipedia.org/wiki/Table_Soccer_(board_game)#mediaviewer/File:Table_soccer_P9040571.JPG

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